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Frilled Lizard Follower by Jana_Inh
This was scratch-made in Blender and textured in Substance Painter.
➟ Stats
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‣ Contact & Physbone interactions
⠀⠀⠀➟ Boop for a blep!
⠀⠀⠀➟ Headpat for a happy fella!
⠀⠀⠀➟ Pull on it's frills or tail and it's gonna be sad!
⠀⠀⠀➟ Grab it and take it with you!‣ Menu options
⠀⠀⠀➟ Enable/Disable (Dissolving)
⠀⠀⠀➟ Grab toggle
⠀⠀⠀➟ Look directions: Face, Left Hand, Right Hand
⠀⠀⠀➟ Stay in place‣ Blendshapes for face movement:
⠀⠀⠀➟ Blink, Happy, Sad, MouthOpen, Lick, Flap (smaller frills)
‣ Parameter memory: 6
‣ Write Defaults Off➟ Can be adjusted for WD on, check the tutorial / read the instructions
‣ Rigged: 81 Bones
‣ Tris: 14.416
‣ Faces: 7.208
‣ Quad mesh
‣ 1 Material
‣ 1 Color Texture (+1 As a free DLC on the next avatar release!)
➟ AO + Height + Metallic + Roughness + Normal + Masks
‣ FBX file
‣ Unitypackage
⠀⠀⠀⠀‣ You will need:
⠀⠀⠀➟ VRCSDK Avatars
⠀⠀⠀➟ Poiyomi Toon 9.0.57+
⠀⠀⠀➟ AV3 Manager
⠀⠀⠀➟ VRCFury (Only if your avatar has WD On)
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➟ Information
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Rules:
How to:➟ Text instructions included
Additional:
‣ To scale the follower
➟ Change the scale values of the "Follower" object in the Hierarchy‣ To reposition the follower
➟ Change the position values of the "FollowerReset" object in the Hierarchy OR move this object using the gizmo⠀
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➟ Changelog
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Dates are in DD.MM.JJJJ!
✦ v1.0
‣08.03.2025
➟ Released
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➟ Credits